Syzygy 015

Syzygy 015 - Bigger Fish to Fry "In which an ancient civilization is rediscovered, sick flips are made, and we learn what it’s like to be small." The fifteenth episode in the Syzygy arc.

Previous Episode: Syzygy 014 - 'Gary, I love you.'

Thankfully, Guin's shout does not awaken any malevolent beings. the party begins exploring the town, with Guin climbing up onto the dry aqueduct to 'skateboard'. Once Nike points out the tree faces, Guin attempts to communicate in Primordial, but fails to wake them by either doing this, or by poking the faces- and assumes that they are all dead. Kodak and Nike actually begin collecting artifacts and trying to find out more information. The buildings and furniture are all very large compared to the party. Upon finding all there is to find, the party follows the aqueduct, heading into a deep woods, and then into a large city, similarly abandoned. The aqueduct shoots straight up through the canopy of trees. Nike and Kodak contunue to research while Guin messes around with the aqueducts and fountains. Nike and Kodak discover what looks like a council chamber, and recover a ledger. Kodak then finds drawings in the fountain, that explain a series of events- small figures began invading, then the fountain dried up. He discovers that something is blocking the irrigation system. They send Guin up the side of the fountain to try and discover why the water stopped. Guin scales the side of the vertical pipe, fixing broken bits as she goes, and discovers a big sphere of water at the top, with a single fish swimming in it. Recalling that killing the Basilisk seemed to cause the barrier around Marnmouth Pass to fall, she concludes that the fish must be killed to release the water. Not having any way to kill the fish manually, Guin summons Gary the Wizard. Gary produces a large magnifying glass, which he uses to heat the orb. The fish begins morphing into a terrifying creature. Guin threatens the creature and it pops the orb, whooshing downward through the tube, and dissapears. On the ground, the Dryads return to life. They are unable to communicate with the party, but seem to approve of their actions, and offer them a staff, and allow them to take home some artifacts of their culture. Next Episode: Shots 001 - We Can Do Drugs About This Next Syzygy Episode: Syzygy 016